![]() Gain 30 Faith.īelief in Original Sin: All are born guilty. Wedding: Perform a Ritual at your temple so you can marry one of your followers. Ritualistic Fight Pit: Perform a Ritual at your temple in which two followers fight to the death-unless you're feeling merciful. ![]() A simple solution to many problems, but some followers may find this upsetting… if they're awake to witness it.Īscend Follower Ritual: Perform a Ritual at your temple in which you can ascend a follower's spirit to a higher plane of existence. Murder Follower: Unlocks the Murder Follower follower action. Gain more Faith when delivering a Sermon. When a new building is constructed gain +5 Faith.ĭevotee: All Cult members will gain the Devotee Trait. Sacral Architecture: All Cult members will gain the Sacral Architecture Trait. Ritual of Enrichment: Perform a Ritual at your temple in which all followers donate coins to you. Gain more Faith when placing a decoration building.Īlms for the Poor Ritual: Perform a Ritual at your temple in which you distribute coins to all followers to increase their Loyalty. Gain Faith when building better sleeping quarters.īelief in False Idols: All Cult members will gain the Belief in False Idols Trait. ![]() Bribe a follower with 3x coins to increase their Loyalty.īelief in Materialism: All Cult members will gain the Materialistic Trait. Collect coins from a follower once a day.īribe Follower: Unlocks the Bribe Follower follower action. Your followers will not work that day and gain +80 Faith.Įxtort Tithes: Unlocks the Extort Tithes follower action. Holy Day Ritual: Perform a Ritual at your temple declaring a day of rest. Glory Through Toil: Perform a Ritual at your temple which allows your followers to work through three days and nights without getting tired. Ritual of Enlightenment: Perform a Ritual at your temple that will temporarily increase devotion generation speed at your shrine by 20% for three days. The Glory of Construction: Perform a Ritual at your temple that will immediately build all structures currently under construction. Intimidate: Intimidate a follower to slightly increase their Loyalty as well as make them work 10% harder for two days. Inspire: Inspire a follower to significantly increase their Loyalty. Industrious: All Cult members will gain the Industrious Trait and increase work speed by 15%. Gain 2 Faith when followers grieve at the Grave.įaithful: All Cult members will gain the Faithful Trait. Grieve the Fallen: Unlocks the Grave building. ![]() The corpses of dead followers may return to the earth by becoming fertiliser. Return to the Earth: Unlocks the Natural Burial building. Gain 10 Faith if an elder is sacrificed, murdered, or consumed but lose 20 Faith if an elder dies naturally. Good Die Young: All Cult members will gain the Good Die Young Trait. Followers receive +5 Faith for every elderly follower in the Cult. Respect Your Elders: All Cult members will gain the Respect Your Elders Trait. Ritual of Resurrection: Perform a Ritual at your temple that allows you to bring a dead follower back to life.įuneral: Perform a Ritual at your temple to conduct a funeral for a recently passed follower. Only lose -5 Faith when a follower dies instead of -20. +20 Faith when another Cult member is sacrificed.īelief in the Afterlife: All Cult members will gain the Belief in the Afterlife Trait.
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